Golang
| Field | Value |
|---|---|
| Version | 1.0.0 |
| Status | Draft |
| Author | Datta Bhise |
| Target | All Go Backend Engineering Teams |
1. Introduction & Philosophy
The primary goal of this document is to ensure code consistency, maintainability, and simplicity. Go is an opinionated language; we embrace its idioms rather than fighting them.
Core Tenets:
- Clear is better than clever.
- Errors are values and must be handled explicitly.
- Concurrency is a tool, not a default state.
- Documentation is part of the code, not an afterthought.
2. Project Layout & Structure
We adhere to the community-standard Go Project Layout.
| Directory | Purpose | | /cmd | Main applications. Directory names match the binary (e.g., cmd/api-server). | | /internal | Private application and library code. Compiler-enforced privacy. | | /pkg | Library code safe for external applications to import. | | /api | API protocols (Swagger/OpenAPI, Protocol Buffers, gRPC definitions). | | /configs | Configuration file templates or default configs. | | /scripts | Scripts to build, install, analyze, etc. |
Rule: Do not place application logic in the root directory. Keep the root for meta-files (go.mod, Dockerfile, README.md).
3. Formatting & Style
3.1 Automated Formatting
- All code must be formatted using gofmt (or goimports).
- This should be enforced via a pre-commit hook or CI pipeline.
3.2 Imports
Imports are grouped into three blocks, separated by newlines:
- Standard Library
- Third-party packages
- Internal/Company packages
import ( "fmt" "os" "[github.com/gin-gonic/gin](https://github.com/gin-gonic/gin)" "[github.com/myorg/project/internal/user](https://github.com/myorg/project/internal/user)" )
3.3 Line Length
- Avoid lines longer than 120 characters.
- Break long function signatures or boolean conditions into multiple lines for readability.
4. Naming Conventions
4.1 Packages
- Single word, lowercase. (e.g., user, account, not user_service or User).
- Package names should describe what is provided, not what it contains (avoid util, common, helper).
4.2 Variables
- Short Scope = Short Name: Use i for loop indices, r for readers.
- Long Scope = Descriptive Name: Exported variables or those used across large functions need explicit names (e.g., RequestTimeoutDuration).
- MixedCaps: Use CamelCase. No snake_case.
4.3 Interfaces
- One-method interfaces end in -er (e.g., Reader, Writer, Formatter).
- Keep interfaces small (1-3 methods).
4.4 Getters
- Go does not use get in getter names.
- Bad: func (u *User) GetName() string
- Good: func (u *User) Name() string
5. Architecture & Design patterns
5.1 Dependency Injection
Avoid global state. Dependencies should be injected explicitly, typically via the constructor.
Bad (Global State):
func CreateUser() { db.Execute(...) // "db" is a global variable } Good (Dependency Injection): type Service struct { repo UserRepository } func NewService(r UserRepository) *Service { return &Service{repo: r} }
5.2 Interfaces: Consumer Defined
Define interfaces where they are used, not where they are implemented. This reduces coupling.
- Accept Interfaces, Return Structs: Functions should accept the broadest possible interface (behavior) and return concrete types (data).
5.3 Configuration
- Use a struct-based configuration.
- Read from Environment Variables (12-Factor App methodology).
- Use libraries like viper or kelseyhightower/envconfig.
6. Error Handling
6.1 Inspectable Errors
- Never use panic for standard error flow.
- Use %w to wrap errors to add context while preserving type.
if err := db.Query(); err != nil { return fmt.Errorf("querying user failed: %w", err) }
6.2 Checking Errors
- Use errors.Is() for value comparisons.
- Use errors.As() for type assertions.
- Never use _ to ignore an error. If an error is truly ignorable, document why.
6.3 Indentation (Line of Sight)
Handle errors early and return. Avoid else blocks after error checks.
// Bad if err == nil { // heavy logic } else { return err } // Good if err != nil { return err } // heavy logic
7. Concurrency
7.1 Lifecycle Management
- Never start a goroutine without knowing how it will stop.
- Use context.Context for cancellation and timeout propagation.
7.2 Communication
- "Share memory by communicating, don't communicate by sharing memory."
- Use Channels for passing data ownership.
- Use Mutexes (sync.Mutex) for protecting state integrity within a struct.
7.3 Context Usage
- ctx should always be the first parameter of a function.
- Never store Context inside a struct definition; pass it through the call stack.
8. Performance & Memory
8.1 Pointers vs Values
- Use Pointers (T):
- If you need to modify the receiver.
- If the struct is large (> 64 bytes) to avoid copying.
- If the struct contains a Mutex (mutexes must strictly not be copied).
- Use Values (T):
- For small structs, basic types, maps, and funcs.
- To ensure immutability.
- Note: Passing by value is often faster due to stack allocation logic.
8.2 Slice Allocation
If the length is known, pre-allocate slices to avoid resizing overhead.
// Good users := make([]User, 0, len(ids))
9. Testing
9.1 Table-Driven Tests
Use table-driven tests for all logic-heavy functions.
func TestAdd(t *testing.T) { tests := []struct { name string a, b int want int }{ {"positive", 1, 2, 3}, {"negative", -1, -1, -2}, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { if got := Add(tt.a, tt.b); got != tt.want { t.Errorf("Add() = %v, want %v", got, tt.want) } }) } }
9.2 Test Packages
Use package foo_test (external testing) to ensure you are testing the public API of your package, preventing tight coupling to internal implementation details.
9.3 Race Detection
- Mandatory in CI: All test pipelines must run with the -race flag enabled (go test -race ./...).
- Local Development: Developers should run race detection locally when working on concurrent code.
- Zero Tolerance: Any race condition reported by the tool is considered a critical bug and blocks merging.
9.4 Code Coverage
- Target: We aim for 80% code coverage on core business logic (services, domain logic).
- Enforcement: Use go test -coverprofile to generate reports.
- Philosophy: High coverage does not guarantee bug-free code, but low coverage guarantees untested paths. Do not write assertions just to satisfy the counter; test behavior, not lines.
10. Observability (Logging & Metrics)
- Structured Logging: Use log/slog (Go 1.21+) or zap.
- Levels: Use strictly defined levels (DEBUG, INFO, WARN, ERROR).
- No Printf: Do not use fmt.Println in production code.
11. Linting Configuration
We use golangci-lint. The following linters are mandatory:
# .golangci.yml snippet
linters:
enable:
- errcheck # checking for unchecked errors
- gosimple # simplifies code
- govet # reports suspicious constructs
- staticcheck # massive set of static analysis checks
- unused # checks for unused constants, variables, functions
- bodyclose # checks whether HTTP response body is closed
- noctx # finds sending http request without context.Context
- revive # fast, configurable, extensible, flexible, and beautiful linter
Document - Go Lang