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ee697a Melisha Dsouza 2026-01-16 07:25:14 1
# **Golang**
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| Field | Value |
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| ------- | -------------------------------- |
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| Version | 1.0.0 |
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| Status | Draft |
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| Author | Datta Bhise |
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| Target | All Go Backend Engineering Teams |
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### **1. Introduction & Philosophy**
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The primary goal of this document is to ensure code **consistency**, **maintainability**, and **simplicity**. Go is an opinionated language; we embrace its idioms rather than fighting them.
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**Core Tenets:**
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1. Clear is better than clever.
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2. Errors are values and must be handled explicitly.
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3. Concurrency is a tool, not a default state.
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4. Documentation is part of the code, not an afterthought.
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### **2. Project Layout & Structure**
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We adhere to the community-standard **Go Project Layout**.
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```Golang
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| Directory | Purpose |
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| /cmd | Main applications. Directory names match the binary (e.g., cmd/api-server). |
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| /internal | Private application and library code. Compiler-enforced privacy. |
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| /pkg | Library code safe for external applications to import. |
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| /api | API protocols (Swagger/OpenAPI, Protocol Buffers, gRPC definitions). |
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| /configs | Configuration file templates or default configs. |
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| /scripts | Scripts to build, install, analyze, etc. |
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```
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**Rule**: Do not place application logic in the root directory. Keep the root for meta-files (go.mod, Dockerfile, README.md).
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### **3. Formatting & Style**
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#### **3.1 Automated Formatting**
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- All code must be formatted using gofmt (or goimports).
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- This should be enforced via a pre-commit hook or CI pipeline.
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#### **3.2 Imports**
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Imports are grouped into three blocks, separated by newlines:
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1. Standard Library
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2. Third-party packages
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3. Internal/Company packages
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```Golang
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import (
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"fmt"
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"os"
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"[github.com/gin-gonic/gin](https://github.com/gin-gonic/gin)"
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"[github.com/myorg/project/internal/user](https://github.com/myorg/project/internal/user)"
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)
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```
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#### **3.3 Line Length**
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- Avoid lines longer than 120 characters.
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- Break long function signatures or boolean conditions into multiple lines for readability.
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### **4. Naming Conventions**
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#### **4.1 Packages**
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- **Single word**, **lowercase**. (e.g., user, account, not user_service or User).
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- Package names should describe what is provided, not what it contains (avoid util, common, helper).
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#### **4.2 Variables**
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- **Short Scope** = **Short Name**: Use i for loop indices, r for readers.
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- **Long Scope** = **Descriptive Name**: Exported variables or those used across large functions need explicit names (e.g., RequestTimeoutDuration).
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- **MixedCaps**: Use CamelCase. No snake_case.
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#### **4.3 Interfaces**
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- One-method interfaces end in -er (e.g., Reader, Writer, Formatter).
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- Keep interfaces small (1-3 methods).
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#### **4.4 Getters**
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- Go does not use get in getter names.
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- **Bad**: func (u *User) GetName() string
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- **Good**: func (u *User) Name() string
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### **5. Architecture & Design patterns**
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#### **5.1 Dependency Injection**
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Avoid global state. Dependencies should be injected explicitly, typically via the constructor.
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**Bad (Global State):**
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```Golang
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func CreateUser() {
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db.Execute(...) // "db" is a global variable
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}
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Good (Dependency Injection):
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type Service struct {
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repo UserRepository
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}
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func NewService(r UserRepository) *Service {
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return &Service{repo: r}
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}
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```
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#### **5.2 Interfaces: Consumer Defined**
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Define interfaces where they are used, not where they are implemented. This reduces coupling.
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- **Accept Interfaces, Return Structs:** Functions should accept the broadest possible interface (behavior) and return concrete types (data).
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#### **5.3 Configuration**
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- Use a struct-based configuration.
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- Read from Environment Variables (12-Factor App methodology).
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- Use libraries like viper or kelseyhightower/envconfig.
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### **6. Error Handling**
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#### **6.1 Inspectable Errors**
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- Never use panic for standard error flow.
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- Use %w to wrap errors to add context while preserving type.
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```Golang
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if err := db.Query(); err != nil {
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return fmt.Errorf("querying user failed: %w", err)
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}
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```
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#### **6.2 Checking Errors**
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- Use errors.Is() for value comparisons.
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- Use errors.As() for type assertions.
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- Never use _ to ignore an error. If an error is truly ignorable, document why.
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#### **6.3 Indentation (Line of Sight)**
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Handle errors early and return. Avoid else blocks after error checks.
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```Golang
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// Bad
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if err == nil {
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// heavy logic
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} else {
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return err
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}
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// Good
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if err != nil {
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return err
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}
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// heavy logic
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```
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### **7. Concurrency**
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#### **7.1 Lifecycle Management**
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- Never start a goroutine without knowing how it will stop.
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- Use context.Context for cancellation and timeout propagation.
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#### **7.2 Communication**
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- "Share memory by communicating, don't communicate by sharing memory."
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- Use Channels for passing data ownership.
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- Use Mutexes (sync.Mutex) for protecting state integrity within a struct.
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#### **7.3 Context Usage**
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- ctx should always be the first parameter of a function.
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- Never store Context inside a struct definition; pass it through the call stack.
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### **8. Performance & Memory**
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#### **8.1 Pointers vs Values**
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- **Use Pointers (T):**
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- If you need to modify the receiver.
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- If the struct is large (> 64 bytes) to avoid copying.
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- If the struct contains a Mutex (mutexes must strictly not be copied).
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- **Use Values (T)**:
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- For small structs, basic types, maps, and funcs.
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- To ensure immutability.
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- **Note**: Passing by value is often faster due to stack allocation logic.
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#### **8.2 Slice Allocation**
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If the length is known, pre-allocate slices to avoid resizing overhead.
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```Golang
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// Good
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users := make([]User, 0, len(ids))
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```
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### **9. Testing**
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#### **9.1 Table-Driven Tests**
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Use table-driven tests for all logic-heavy functions.
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```Golang
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func TestAdd(t *testing.T) {
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tests := []struct {
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name string
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a, b int
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want int
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}{
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{"positive", 1, 2, 3},
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{"negative", -1, -1, -2},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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if got := Add(tt.a, tt.b); got != tt.want {
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t.Errorf("Add() = %v, want %v", got, tt.want)
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}
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})
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}
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}
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```
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#### **9.2 Test Packages**
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Use package foo_test (external testing) to ensure you are testing the public API of your package, preventing tight coupling to internal implementation details.
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#### **9.3 Race Detection**
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- **Mandatory in CI**: All test pipelines must run with the -race flag enabled (go test -race ./...).
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- **Local Development**: Developers should run race detection locally when working on concurrent code.
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- **Zero Tolerance**: Any race condition reported by the tool is considered a critical bug and blocks merging.
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#### **9.4 Code Coverage**
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- **Target**: We aim for **80% code coverage** on core business logic (services, domain logic).
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- **Enforcement**: Use go test -coverprofile to generate reports.
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- **Philosophy**: High coverage does not guarantee bug-free code, but low coverage guarantees untested paths. Do not write assertions just to satisfy the counter; test behavior, not lines.
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### **10. Observability (Logging & Metrics)**
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- **Structured Logging**: Use log/slog (Go 1.21+) or zap.
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- **Levels**: Use strictly defined levels (DEBUG, INFO, WARN, ERROR).
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- **No Printf**: Do not use fmt.Println in production code.
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### **11. Linting Configuration**
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We use golangci-lint. The following linters are mandatory:
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```
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# .golangci.yml snippet
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linters:
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enable:
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- errcheck # checking for unchecked errors
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- gosimple # simplifies code
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- govet # reports suspicious constructs
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- staticcheck # massive set of static analysis checks
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- unused # checks for unused constants, variables, functions
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- bodyclose # checks whether HTTP response body is closed
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- noctx # finds sending http request without context.Context
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- revive # fast, configurable, extensible, flexible, and beautiful linter
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```
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**Document** - [Go Lang](https://docs.google.com/document/d/1EaOaSk-hbuje0igvIxl1DXcHQROc3KP-S49eD1IUGqg/edit?usp=sharing)